Link

João Bendoval

See it On Campus: Level 2

Located in the sculpture gallery (large panoramic window area at the end of the 2nd floor)

Visitor Info

Van Gogh Designs Furniture + Wood Design Graduation Award — Honourable Mention


This project represents a dialogue between the two sides of my mind—linking the hands of a designer and the mind of an artist.
It’s inspired by my passions for design and illustration and how they can function cohesively during the process and in the final outcome.

Balancing Left and Right Brain Thinking

Early in the process, I struggled to balance the analytical and creative sides of my brain. The pathways of thinking aren’t linear, so I paused to reflect and draw what I felt. These moments of introspection helped me bridge the gap between critical thinking and creative expression.

I’ve always believed there’s something powerful in the simple markings of a pen, they carry more than just lines; they carry intention. Designers often use sketches as a tool to communicate form, function, proportion. Illustrators, on the other hand, chase emotion, crafting visual narratives that pull you in. I saw the possibility that these two worlds are not opposites, but two sides of the same coin.

Foundation in Illustration

My art is often spontaneous, with no set vision for the final outcome. It stems from familiar concepts and evolves into free-flowing ideas. This spontaneity allows me to take raw inspiration and turn it into something concrete, maintaining creativity and authenticity. My first prototype stemmed from a sketch inspired by my internal dialogue. The composition symbolized my struggle to interchange creative and critical thinking.

This stage began with simple geometric shapes like boxes, which provided a structured foundation for ideation. Transitioning into trapezoidal forms introduced a sense of movement and dynamism, reflecting the energy and fluidity of human motion. By stepping outside the confines of rigid design thinking, I allowed my illustrative instincts to freely explore and evolve these shapes into potential design concepts. This process bridged the gap between raw, spontaneous artistic exploration and intentional, functional design, enabling me to craft forms that could balance both creative expression and practical utility.

As I continued, I let my drawings lead the way.
I sketched without expectations, letting spontaneous lines suggest new possibilities. At one point, I felt that I exhausted all of my ideas, as I noticed drawing the same things over and over, so I took a break to reflect upon all my output.

Biting Solution

Functional Joinery Inspired by Playfulness: During my fifth iteration, I revisited earlier sketches and found inspiration in doodles of animals biting a cylindrical shape. This evolved into a lockable joinery mechanism: a sliding piece of wood (“food”) that’s “bitten” by a slot to secure the structure. This playful yet functional solution aligned with my goal of blending practicality and expressiveness.


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At first, it was just references to improve my visual library, but as I went on, it helped me understand how each tool contributed to building the table. Without really planning it, I ended up with a good amount of visual records of the process. 

In a way, building the table taught me to see sketching differently. It wasn’t just a step in the design process – it became a companion to the making itself. I found myself constantly observing my surroundings, not out of habit, but out of curiosity. I wanted to understand the tools, to explore the joinery, and to capture the moments when a challenge turned into a solution

Inkline is a workspace that brings together both sides of how I think – not separating the designer from the artist, but letting them work as one. It’s a space where sketches turn into structures, and ideas flow naturally between the hand and the mind.

A project that’s mine

Link is the project where I finally resolved the internal conflict I’ve always felt between illustration and design. I used to see them as separate worlds, one driven by emotion and spontaneity, the other by structure and precision. I often felt like I had to choose between them. But as I set out to design a creative workspace, I let go of overthinking and started drawing freely, and that’s when everything shifted. My sketches began guiding the form and function of the piece, even leading to unexpected solutions, like a playful doodle that became a locking mechanism. Drawing became more than just a planning tool; it helped me understand my materials, my process, and myself. In the end, Link isn’t just a finished object, it’s a turning point. A moment where the artist and designer in me began to work together, not in conflict, but in conversation.

João Bendoval

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I’m João Bendoval, an industrial designer based in Vancouver, where I shape ideas into objects that live with people. My work begins with questions–about space, movement, comfort–and unfolds through materials, whether in the grain of wood, the stroke of a pen, or the layered lines of a printed model. I studied at Emily Carr University of Art + Design, graduating in 2025, with a focus on furniture and human-centered design. I move fluidly between CAD tools like Rhino, hands-on techniques like woodworking and 3D printing, and illustration–each medium informing the next. What guides me is observation: the quiet moment someone sits, touches, or adjusts a piece. In those gestures, I find the feedback that teaches me how to design not just for use, but for belonging.

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